1) say X is broken we should fix it 2) we will fix X in a way that we don't have time to explain in detail now 3) please send money! 4) .... 5) we didn't solve X but we worked on Y and Z! 6) Y is broken we should fix it. 7) don't have details on how we will solve Y but please send money. 8) .... 9) we didn't solve Y but we worked on Z and Z'
What started as a Lighttable eventually got set-aside for Aurora. What then started as a Excel like environment, morphed several times into databases, temporal stores, and who knows what else. The even started building Eve in Rust and Typescript! Can't see those anymore on the github, but hey! I can see Lua and JS!
All our experiments have been moved to here: https://github.com/witheve/eve-experiments, which has the complete history of all the versions we've built.
Our work is all open source, we've published our bibliography, and we've talked about all the prototypes and what we've learned from them here [1]. The only time we asked for money was the Kickstarter, which was only done because HN community specifically asked us to. Is there something specific you're particularly upset about?
The problem is this...when software is designed it is critical to know what is being solved. I don't think the problem set or the way they will be solved has been nailed down, or if it is, it has never been properly explained. In two years of work, and 2mil in funding I would have expected at least a usable alpha (80% complete prototype) in this amount of time. Perhaps that's a wrong expectation, but without even a problem statement and a roadmap, how am I to know?
I have yet to see a rationale for Eve. I'd love to see a 1 paragraph description of what the problem is Eve is trying to solve. Then a bullet point list of goals and non-goals. After that I would love to see a list of architectural decisions (is Eve distributed or not, what size of datasets is Eve aiming for, etc.). After that I'd love to see a list of tradeoffs (because we are distributed, we have these problems. 1GB datasets will require optimizations around ingestion, etc).
Without all of this, all I see is two years of vaporware and a few developers spending investor money hacking on pet projects.