Source? It runs contrary to my experience, and my sample is large enough to be data, not anecdata.
> Eyetracking
Not needed for gaming. From your text it looks like you're thinking in terms of virtual desktop, which is not the target.
> Games
Too early to tell. There are already a few very good titles and a promising pipeline anyhow. The outlook is positive, not negative.
> Price/version
It is the same logic that should have doomed the yet undoomed gaming graphic adapter market.
> FOV
Acceptable for first generation devices. Does not prevent immersion.
> Lock-in/exclusivity
Basically the only valid point in your list. True. I don't think it kills VR, but fragmenting a small market is a dumb dumb move.