>> not really. Even ignoring that decent at this point should be minimum 1080p60. A great many games don't even try for that, and they still experience stutter.I don't agree about that. Yes 1080p60 is always better, but if a game runs at stable 720p30 I will enjoy it just as much. My experience with PS3 and PS4 games are that with rare exceptions, they all at least provide an acceptable baseline that does not ruin the experience.
The problems I experience with some PC games are of a completely different kind, it's not that I think they should be prettier or run at higher framerates, but that they have glaring technical problems that completely ruin the experience. My last example would be Darksiders 2, a relatively old game that has visuals and game mechanics that don't warrant high system requirements at all, yet even though my PC is far above the recommended specs, has framerate spikes or (with VSync off) screen tearing that gives me headaches basically makes it impossible to play. This game also has a PS4 remake that (arguably) performs below what the hardware should be ablt to pull off (it runs at 30fps instead of 60fps), but at least it's consistent.
Usually you can tweak your way around problems like this, but that's the whole point of a console: not having to do these things...