And the most complex toolchain imaginable. This is what turns me off to Java, personally, but I think my case is fairly representative.
Toolchains normally mean build systems, debuggers, profilers, editors and other things.
Java itself doesn't require any build tool at all, you could do it all with a custom shell script. The next step up after that is an IDE like IntelliJ where you press "new project" and just start writing code. The IDE's build system will do it all for you. There is no complexity.
But most people want features like dependency management, IDE independence, command line builds, ability to customise the build with extra steps and so on. That's when you upgrade to something like Gradle (or maybe Maven if you like declarative XML). That'll give you dependency resolution with one-line-one-dependency, versioning, automatic downloads, update checking and other useful features. Many IDEs can create a Gradle project for you.
When I first encountered Java it seemed the most popular build tool was Maven, which looked very over complex at first due to its poor docs and love of inventing new words, but pretty quickly found that it wasn't so bad in reality. Gradle avoids the custom dictionary and uses a much lighter weight syntax. It's pretty good.
The point was about Java, so I was responding to that, but yes, I steer clear of C++ (when possible) for the same reason.
Not only automatic downloads, but also unwanted downloads courtesy of Groovy. See https://github.com/jaseg/ffi
> Many IDEs can create a Gradle project for you. Gradle avoids the custom dictionary and uses a much lighter weight syntax.
That "much lighter weight syntax" is actually all of Apache Groovy. It's grammar definition is far, far more complex than XML's.
There are quite a few open source ones, but they aren't as stable.
As always, Language != Implementation.
Language == Thought-space >= Implementation,
so you want to maximize your language's expressiveness.With static linking? I don't think so.
But setup a java toolchain, building, deploying, and a lot of other configuration if some heavy framework is involved, is non-trivial. Gradle is like a must for modern Java application, and mastering itself takes some efforts. Go, when coming to toolchain, it is pretty much battery-included, best-practice-builtin, sometimes even a little forced.
Language wise, Java recently has seem a more aggressive adoption of new and modern features, which is quite welcome for me personally, but it is still more LOC comparing to Go.
I think Go is the new Python for light to middle complexity web service, with fewer people. Java is more for mature stuff, for larger scale collaboration.
Go's toolchain doesn't even bother with versioning. That's like the opposite of batteries-included, forced-best-practices. But of course it will seem simpler than a tool that does handle these basic things.
If you want the benefits of Java with a lighter syntax then look at Kotlin.
...and that code is written in Apache Groovy. Strange why they'd bundle a Turing-complete scripting language for their build file DSL when it's only 7 or 8 lines long.
My experience is the exact opposite: Go takes more lines to do something than Java.
I would say that in large part, this is because the error handling restricts expressions to a rather small size, and then because without streams, collection manipulation has to be written out longhand.
But in terms of parallel programming, when doing in Java, I constantly find myself basically building a lot of stuff where Go has as a part of its own semantic. Queues -> Channel, Executors -> M in Go, and Runnables -> Go functions. Java8's Lambada and ForkJoinPool is an advance in the right direction but still not quite there.
Also since Java 8 with tiered compilation, I wouldn't consider a few ms a huge startup time.
I remember the Go language specification to be about as long as the table of contents for the Java language specification.
On the other hand, Brainfuck is an extremely simple language, too.
I'm not sure where you got that from. On my browser and screen, the JLS8 TOC[0] is 16 pages high which brings me about 20% into the Go language spec[1].
But then again that's a completely inane appeal to emotions: because it's a specification for cross-platform and cross-implementation compatibility (not a user-targeted documentation):
* the JLS is exactingly precise, the JLS's "lexical structure" section is about 3 times longer than GoSpec's "Lexical Elements", the JLS's "Execution" section is about 6 times longer than GoSpec's "Program initialization and execution"
* the JLS contains entire sections which don't get a mention in GoSpec, like binary compatibility concern, or the language's entire execution model (calling a function gets a page in gospec, it gets 20+ in the JLS) and its multithreaded memory model
The JLS is longer because its goal is that you be able to reimplement a Java compiler and runtime just from it, it's Java's entire rulebook.
Go's language spec is a much fuzzier document targeted towards language users — much like e.g. Python's language reference — there is no way you can write a clean-slate implementation just from the language spec.
[0] https://docs.oracle.com/javase/specs/jls/se8/html/index.html
That's not correct. The Go spec is designed to be a precise specification of the language, targeted at language implementers. Ian Lance Taylor (incidentally, the author of these generics proposals) wrote gccgo based on that spec. There have been a couple of other implementations based on that spec since.
The main Go compiler itself was implemented from that spec, too. The spec comes first.
I did this comparison a while ago. It wasn't very accurate. The Go spec has probably changed. Unfortunately, it seems they don't keep older specs around(!) If I adjust the font size in the ToC of the JLS I get 23 pages and the Go Spec is 84 pages (27%). Not quite "about the same length", still.
I took a compiler course in university where we implemented a compiler for a subset of java 1.3 (I believe), and the next year I was a TA in the compiler course. I got to read the (older) JLS quite a lot. I do find Java to be a more complicated language than Go. This does not mean I find it simpler to write programs in Go (c.f. Brainfuck).