At least I think that's what it says:-)
Chess engines evaluate a large range of positions as having value 0.00. In fact, an omniscient chess engine would evaluate every position as either having value 0.00 or as being "mate in N" (where N could be unreasonably large).
So maybe the blunders from positive positions are smaller because, as evaluated by a sufficiently strong chess engine, they mostly drop you from +(small number) to 0.