Unit testing is not an exercise in the mundane by making your manager happy, it is about validating that the thing you just wrote actually works, so that you can move on to the next thing, eventually aggregating all of that work together and constructing code that works!
As others have said, you test inputs and outputs (and maybe you need to test some failure modes depending on the complexity of the situation). When you're working on a parser, or lexical analyzer of any sort, wouldn't it be nice to know that it is capable of parsing what you thought it should?
System/BlackBox/Integration tests are too high-level and the more you rely on those as your sole testing, the more brittle and difficult you make it to track down the cause of test failures. It also means that you have to spend more time constructing test scenarios to testing the inner-workings of the system, things that are easier to do in unit tests. Bloated tests at that layer actually make it MORE difficult to refactor.
Decent unit tests help you define the inputs and outputs of your functions/classes/design. If it's hard to write a unit test on it, then you probably have side-effects in the code that you can't properly account for (bad code design). When it comes to a point that you need to refactor and the unit test is in your way, then guess what? refactor/delete the test...