cmake ..
cmake --build .
This smartly invokes make/ninja/msbuild or whatever directly from the command line; very useful on windows machines or to have 'universal' cmake runners for CI that touches multiple platforms.(Also, tutorials; `cmake .. && cmake --build .` should smartly determine the correct compiler for the system and build it; you don't need the -G "FOO" stuff unless you're specifically doing something fancy)
What does it do under Windows? Does it run say, devenv.exe/msbuild in the shell, as opposed to in Visual Studio?
(So you can actually be in 100% console mode in windows if you want and never launch VS. :)
Also, setting up Glitter was what led me to finally "getting" what CMake was for and how it fit into a development pipeline.
This is the result! Hope you find it helpful!
Looks a bit prettier than the default GitHub repository page anyway.
Newbie interested in OpenGL here, I followed the instructions but get a segfault, any idea? I pasted my session at http://pastebin.com/hxXauQSQ
:)